After This Lesson You’ll Be Able To
- Tier 1: Define growth mindset and explain how feedback helps improvement.
- Tier 2: Use iteration—making small changes—to strengthen projects and skills over time.
1. Kick-Off (2-3 min)
Prompt: Think of something you weren’t good at at first but got better at. What changed?
Goal: Illustrate that skills improve through effort and adjustment, not instant success.
2. Core Concepts (5-7 min)
| Concept | What It Means | Practice Moves |
|---|---|---|
| Growth Mindset | The belief that abilities can improve with effort and learning. | Replace “I can’t do this” with “I can’t do this yet.” |
| Fixed Mindset | The belief that skills are permanent and can’t change. | Recognize and challenge limiting thoughts. |
| Iteration | Repeated cycles of testing and refining work. | Make, test, reflect, and adjust. |
| Feedback Loop | Using feedback to improve future performance. | Ask “What worked?” and “What will I do next?” |
Mini Demo: Instructor shares early drafts of a project and its improved version. Discuss how iteration—not perfection—built progress.
3. Guided Work Time (12-15 min)
Tier 1 — “From Version 1 to Version 2”
- Students work individually or in pairs.
- Instructor gives a short creative prompt, such as:
- Write a one-sentence school slogan.
- Draw a quick logo for a new club.
- Compose a short thank-you email to a teacher.
- Step 1 (3 min): Create the first draft (“Version 1”).
- Step 2 (3 min): Exchange work with a partner and give one helpful suggestion (“Make it clearer,” “Add color,” “Use stronger words”).
- Step 3 (3 min): Revise once to make a “Version 2.”
- Step 4 (2 min): Share before/after results with the class.
Revised Tier 2 — “Feedback Sprint” (Action-Based Version)
- Students form small teams (3-4 members).
- Each team is given a short creative or problem-solving task — for example:
- Design a simple poster for an imaginary school event.
- Write a 4-sentence product description for a new invention.
- Sketch a quick layout for an app or website homepage.
- Round 1 (5 minutes): Create the first version quickly (“Version 1”).
- Round 2 (5 minutes): Exchange drafts with another team and provide one clear piece of actionable feedback (e.g., “Add a clearer headline” or “Simplify the layout”).
- Round 3 (5 minutes): Revise based on that feedback to create “Version 2.”
- Debrief as a class: “What improved in Version 2?” “What made the feedback useful?”
4. Reflection (2-3 min)
Exit Ticket (Schoology or Paper):
- What does it mean to “fail forward”?
- How can iteration make your work stronger over time?